In 2017 we spend more money on games for the mobile than for the PC and the console together

In 2017 we spend more money on games for the mobile than for the PC and the console together

With the passage of time, the components that are in our smartphones are evolving, and, as is logical, every year are better, and as a result Every year we have better smartphones in the market. And this is evident in absolutely everything that surrounds the operating system.

Both the applications and the requirements of the operating system have to be greater every year, and as a result we have a better performance of them. And games are no exception to this rule, since they also evolve, and they get better and better, although many of us prefer the simplest games, or even the GameBoy emulators.

The truth is that the smartphone is becoming an increasingly large gaming platform, and good proof of this is the money that users invest in these, since, although it seems that no, it is the platform in which more money for games was spent last year, Let’s see all the details!

In 2017 we spend more money on games for the mobile than for the PC and the console together

Spending on mobile games tripled spending on consoles in 2017

It is overwhelming to say this, but mobile games are much more successful than games on the console or PC. Which, obviously, does not mean that they are better. It is incomparable to play Far Cry 4 at 1080 and 60 fps -which is not an outrage either- with playing Angry Birds or Candy Crush on your mobile.

And here the ironic thing is that, despite its lower graphic quality and in terms of gameplay, it is these that obtain the most benefits, as we read in Android Authority, although this has a very logical explanation.

In 2017 we spend more money on games for the mobile than for the PC and the console together

The games of console and PC cost around 50 or 70 euros at launch – although then they come down in price -, however, After this initial payment, the user has nothing to pay, unless you want to buy a DLC or a special pack for the game, which is not mandatory, much less.

However, most popular mobile games are free, but include in-app purchases that make the development of the game much easier, and more if it is competitive. Let’s give you a clear example: Clash Royale.

Clash Royale is one of the most addictive games I’ve played on my smartphone, and the truth is that many users opt in the game to buy mega-packs of 10 or 30 euros, which gives them a good number of gems and gold that makes it easier for them to progress.

In 2017 we spend more money on games for the mobile than for the PC and the console together

And considering that are timeless games, which do not go out of fashion so easily, It is very likely that a user will end up spending a lot of money in this type of games.

In addition, spending on these, being smaller and continued, is less noticeable, and that makes us perceive it as a smaller expense, although it really is not as such.

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